FROM REDDIT: How difficult would it be for an FPS to generate a new multiplayer map for each session?
by Aaron Auaua CEO | May 14, 2010 | In Uncategorized
MY ANSWER: Diablo was a good example of user generated maps. What someone mentioned as far as the maps being fair is another question. If you made them exactly the same on both sides, then they would be more fair. Imagine a reverse mirror image.
However, part of the fun of a game like modern war is that you learn the maps to become a better player and find where the camping spots are and the choke points.
From a gameplay standpoint, I would say that random maps even the playing field as far as map memorization goes and you learn how to actually be a good technique player

















































